Creative Direction @ Riot Games

2020 — CURRENT

Creative Direction @ Riot Games

2020 — CURRENT

Creative Direction

ART Direction

Design

Motion

Prototyping

Copywriting

Strategy

Client Mgmt

Client side

Pitched

In four years at Riot Games, I've worked on 15+ campaigns, 50+ major productions, and served as vision-holder for an entire esport —

It all started in the Summer of 2019 when Riot brought in the agency I worked for to concept on the thematic for Worlds 2020. Fast-forward to Spring 2020 and joining the crew to work on two small films…

Well what started as two became four, and four became leading the entire creative expression of an all-new esport from the ground up for the next four years.

Tackling brand guidelines, trophy designs, campaign after campaign, broadcast graphics, content shows, social templates, YouTube thumbnails, and oh so much more!

About this Archive

My work at Riot Games began with two small films for Worlds 2020, and ballooned into the creative direction for an entire esport. After hundreds of films, I thought it'd be nice to create an archive to catalogue as much of it as I can to look back on.

That said, I'm not strictly a film / campaign creative. Pre-Riot, my work was predominantly experiential digital and product design. Feel free to check out the full scope of my work at the following link.

About this Archive

My work at Riot Games began with two small films for Worlds 2020, and ballooned into the creative direction for an entire esport. After hundreds of films, I thought it'd be nice to create an archive to catalogue as much of it as I can to look back on.

That said, I'm not strictly a film / campaign creative. Pre-Riot, my work was predominantly experiential digital and product design. Feel free to check out the full scope of my work at the following link.

Eric Margusity © 2024

Eric Margusity © 2024